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The Code given below can be used in TURBO C++ Compilers: -
#include <iostream.h>
#include <conio.h>
#include <stdlib.h>
struct node
{
int data;
struct node *next;
};
struct node *front;
struct node *rear;
void insert_element()
{
struct node *ptr;
int item;
ptr = (struct node *)malloc(sizeof(struct node *));
if (ptr == NULL)
cout << "Overflow" << endl;
else
{
cout << "Enter a value: ";
cin >> item;
ptr->data = item;
ptr->next = NULL;
if (front == NULL)
{
front = ptr;
rear = ptr;
}
else
{
rear->next = ptr;
rear = ptr;
}
cout << "Value inserted" << endl;
}
}
void remove_element()
{
struct node *ptr;
int item;
if (front == NULL)
cout << "Underflow" << endl;
else
{
item = front->data;
ptr = front;
cout << item << endl;
front = front->next;
free(ptr);
cout << "Value Deleted" << endl;
}
}
void display()
{
struct node *ptr;
ptr = front;
cout << "Values are: ";
while (ptr != NULL)
{
cout << ptr->data << " ";
ptr = ptr->next;
}
}
void main()
{
clrscr();
int choice;
cout << "MENU\n1. Insert Element\n2. Remove Element\n3. Display\n4. Exit\n";
do
{
cout << "\nEnter your choice: ";
cin >> choice;
switch (choice)
{
case 1:
insert_element();
break;
case 2:
remove_element();
break;
case 3:
display();
break;
case 4:
exit(1);
break;
default:
cout << "Invalid choice" << endl;
}
} while (choice != 4);
getch();
}
The Code given below can be used in gcc/g++ Compilers: -
#include <iostream>
#include <stdlib.h>
using namespace std;
struct node
{
int data;
struct node *next;
};
struct node *front;
struct node *rear;
void insert_element()
{
struct node *ptr;
int item;
ptr = (struct node *)malloc(sizeof(struct node *));
if (ptr == NULL)
{
cout << "Overflow" << endl;
}
else
{
cout << "Enter a value: ";
cin >> item;
ptr->data = item;
ptr->next = NULL;
if (front == NULL)
{
front = ptr;
rear = ptr;
}
else
{
rear->next = ptr;
rear = ptr;
}
cout << "Value inserted" << endl;
}
}
void remove_element()
{
struct node *ptr;
int item;
if (front == NULL)
{
cout << "Underflow" << endl;
}
else
{
item = front->data;
ptr = front;
cout << item << endl;
front = front->next;
free(ptr);
cout << "Value Deleted" << endl;
}
}
void display()
{
struct node *ptr;
ptr = front;
cout << "Values are: ";
while (ptr != NULL)
{
cout << ptr->data << " ";
ptr = ptr->next;
}
}
int main()
{
int choice;
cout << "MENU\n1. Insert Element\n2. Remove Element\n3. Display\n4. Exit\n";
do
{
cout << "\nEnter your choice: ";
cin >> choice;
switch (choice)
{
case 1:
{
insert_element();
break;
}
case 2:
{
remove_element();
break;
}
case 3:
{
display();
break;
}
case 4:
{
exit(0);
break;
}
default:
{
cout << "Invalid choice" << endl;
}
}
} while (choice != 4);
return 0;
}
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