The Code given below can be used in TURBO C++ Compilers: -
#include <iostream.h>
#include<conio.h>
#include <stdio.h>
#include <string.h>
class CallByValue
{
public:
void change(int a)
{
a += 10;
cout << "Value of a inside change function: " << a << "\n";
}
void BeforeChange()
{
int a = 10;
cout << "Value of a before calling change function: " << a << "\n";
change(a);
cout << "Value of a after calling change function: " << a << "\n";
}
};
class CallByReference
{
public:
void change(int *a)
{
*a = *a + 10;
cout << "Value of a inside change function: " << *a << "\n";
}
void BeforeChange()
{
int a = 10;
cout << "Value of a before calling change function: " << a << "\n";
change(&a);
cout << "Value of a after calling change function: " << a << "\n";
}
};
int main()
{
clrscr();
char ch = 'Y';
int choice;
while (ch == 'Y' || ch == 'y')
{
cout << "Enter choice:\n";
cout << "1. Call by value\n";
cout << "2. Call by reference\n";
cin >> choice;
switch (choice)
{
case 1:
CallByValue obj1;
obj1.BeforeChange();
break;
case 2:
CallByReference obj2;
obj2.BeforeChange();
break;
default:
cout << "Enter valid choice";
}
cout << "Want to continue?[Y/N]";
cin >> ch;
}
getch();
return 0;
}
The Code given below can be used in gcc/g++ Compilers: -
#include <iostream>
using namespace std;
class CallByValue
{
public:
void change(int a)
{
a += 10;
cout << "Value of a inside change function: " << a << "\n";
}
void BeforeChange()
{
int a = 10;
cout << "Value of a before calling change function: " << a << "\n";
change(a);
cout << "Value of a after calling change function: " << a << "\n";
}
};
class CallByReference
{
public:
void change(int *a)
{
*a = *a + 10;
cout << "Value of a inside change function: " << *a << "\n";
}
void BeforeChange()
{
int a = 10;
cout << "Value of a before calling change function: " << a << "\n";
change(&a);
cout << "Value of a after calling change function: " << a << "\n";
}
};
int main()
{
char ch = 'Y';
int choice;
while (ch == 'Y' || ch == 'y')
{
cout << "Enter choice:\n";
cout << "1. Call by value\n";
cout << "2. Call by reference\n";
cin >> choice;
switch (choice)
{
case 1:
CallByValue obj1;
obj1.BeforeChange();
break;
case 2:
CallByReference obj2;
obj2.BeforeChange();
break;
default:
cout << "Enter valid choice";
}
cout << "Want to continue?[Y/N]";
cin >> ch;
}
return 0;
}
#ENJOY CODING
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